Weathering Dial
Procedural weathering system that transforms clean props into worn, dirty, dusty, and moss-covered assets with a single slider.
UE5 • Materials • Triplanar Mapping • Procedural Tools
What It Does
No baked weather masks or per-mesh weather UV setup required.
Artist Controls
Quickly control the overall weathering amount, scale, placement, and individual wear, dirt, dust, and moss effects.
How It Works
Full Diagram
Shader Breakdown
Works on any prop